My research project explores “generative design materials” my term for materials, digital and analog, that are being used in a creative design process to spark ideation, and generate momentum. As such, I study both creative collaborative design work as well as participate in design new potential tools and systems for supporting creativity. My PhD is part of the Creativity in Blended Interaction Spaces project, in which we collaborate with industry partners like LEGO and Designit, as well as several major European universities. I furthermore have a strong teaching portfolio, having now taught six courses in differing kinds of experimental interaction design processes.
Recently, I have completed a stay at the School of Informatics and Computing in Bloomington, Indiana, where I visited Erik Stolterman, Jeffrey Bardzell, Shaowen Bardzell, and Gabriele Ferri, as well as visited Virginia Tech for an invited talk.
website: http://designmaterials.dk/
Nicolai Brodersen Hansen, Kim Halskov. 2014. Material Interactions with Tangible Tabletops:
a Pragmatist Perspective. In Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, Fast, Foundational (NordiCHI ’14). ACM, New York, NY, USA.
Nicolai Brodersen Hansen, Rikke Toft Nørgård, and Kim Halskov. 2014. Crafting code at the demo-scene. In Proceedings of the 2014 conference on Designing interactive systems (DIS ’14). ACM, New York, NY, USA, 35-38.
Ann Light, Katie J. Hill, Nicolai Brodersen Hansen, Fiona Hackney, Kim Halskov, and Peter Dalsgaard. 2013. Exploring the dynamics of ownership in community-oriented design projects. In Proceedings of the 6th International Conference on Communities and Technologies (C&T ’13). ACM, New York, NY, USA, 90-99.
Henrik Korsgaard, Nicolai Brodersen Hansen, Ditte Basballe, Peter Dalsgaard, and Kim Halskov. 2012. Odenplan: a media façade design process. In Proceedings of the 4th Media Architecture Biennale Conference: Participation (MAB ’12). ACM, New York, NY, USA, 23-32.
Nicolai Brodersen Hansen and Peter Dalsgaard. 2012. The productive role of material design artefacts in participatory design events. In Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design (NordiCHI ’12). ACM, New York, NY, USA, 665-674.
Kim Halskov, Nicolai Brodersen Hansen, The Diversity of Participatory Design Research Practice at PDC 2002-2012, Forthcoming in International Journal of Human-Computer Studies, special issue on Participation.