Nielsen, L. H., Andersen, M. H.
, Petersen, M. G., Bouvin, N. O. & Hjorth, H. A. (2020).
A Collaborative Cross-Device Microworld for Physics Simulation Experiments in High-School. In B. Tangney, J. R. Byrne & C. Girvan (Eds.),
Proceedings of the 2020 Constructionism Conference (pp. 119-128).
http://www.constructionismconf.org/wp-content/uploads/2020/05/C2020-Proceedings.pdf
Andersen, C. U., Bechmann, A., Brügger, N., Brynskov, M., Holst, M. K., Markham, A., Møldrup-Dalum, P.
, Nielbo, K. L. & Thomsen, M. R., (2016).
A Digital Strategy for Arts: Digital Arts’ White Paper on AU’s Digital Strategy 2016, 4 p., Aug 31, 2016.
Zaffiro, G., Bracuto, M.
, Brynskov, M. & Smyth, M. (2015).
A market analysis of urban interaction design. In C. Stephanidis (Ed.),
HCI International 2015 - Posters’ Extended Abstracts: International Conference, HCI International 2015, Los Angeles, CA, USA, August 2-7, 2015. Proceedings (Vol. II, pp. 587-591). Springer. Communications in Computer and Information Science Vol. 529
https://doi.org/10.1007/978-3-319-21383-5_98
Park, S., Gebhardt, C.
, Rädle, R., Feit, A. M., Vrzakova, H., Dayama, N., Yeo, H-S.
, Klokmose, C. N., Quigley, A., Oulasvirta, A. & Hilliges, O. (2018).
AdaM: Adapting Multi-User Interfaces for Collaborative Environments in Real-Time. In
Proceedings of the 36th annual ACM conference on Human Factors in Computing Systems (CHI '18) [184] Association for Computing Machinery.
https://doi.org/10.1145/3173574.3173758
Andersen, C. U., Nesheim, E., Swanstrom, E., Rettberg, S.
& Pold, S. (2018).
Always Inside, Always Enfolded into the Metainterface: A Roundtable Discussion.
Electronic Book Review,
2018(December).
http://electronicbookreview.com/essay/always-inside-always-enfolded-into-the-metainterface-a-roundtable-discussion/
Hoggan, E., Hsieh, Y-T., Myllymaa, K., Lantz, V., Kildal, J., Eiler, J. & Jacucci, G. (2017).
An Exploration of Mobile Shape-Changing Textures. In
TEI 2017 - Proceedings of the 11th International Conference on Tangible, Embedded, and Embodied Interaction: TEI '17 (pp. 275-282). Association for Computing Machinery. ACM International conference on Tangible, Embedded and Embodied Interaction (TEI) No. TEI 2017
https://doi.org/10.1145/3024969.3024983